THE METAVERSE

RAGE OF TITANS

Multiplayer, Multi-Platform, Blockchain Backed, NFT Based,
3D, AAA Class, Real-Time Combat Game

Rage Of Titans

Gigantic Multiplayer Play

One universe, One playground, One Game!

Rage Of Titans

Play to Earn

Blockchain Backed, NFT Based

Rage Of Titans

Immersive Metaverse

Memorable Metaverse Experience

01 05
Contact

The Immersive Metaverse

Play to Earn

AAA Class Combat Game

TECHNOLOGY

First In The Industry

Globally

Rage Of Titans

Powered by Titanian Games & Arsuite Immersive Intelligence

Data-Driven Game Engine

Dynamic Asset Loading

Gigantic Game Map

One universe, one playground, one game!

Gigantic Multiplayer Play Technology

One universe, one playground, one game!

Multi-Platform Play Technology

Root - AI Control

Tube - AI Connection Router

Chained Anti Fraud Technology

Chained In-Game Drops

In-Game Video Chat

Live Stream

Pre-Recorded Stream

NFT Artist Marketplace

Augmented Reality Tasks

Dynamic In-Game Ads

Game Consoles Dynamic In-Game Ads

RoT is being developed with more than 40 technological innovations or game mechanics provided by ARSUITE that have not yet been in the gaming industry or implemented differently before. The notable 17 innovations that we consider significant are presented below: They are briefly described since many of these new features are in the patent stage. Please swipe!

RoT is using the next-generation data-driven Arsuite Game Engines. With these engines, all modules or components of the game is being developed with a modern data-driven and microservice architecture. Thanks to the other engines acquired from Arsuite, the quality of the game in terms of reusability and clean code is being maximized, providing gamers with a top-notch optimized game.

The entire game will not need to be updated if any problem occurs or an update is required at any time in the RoT universe. With this technology, which will be used in the RoT universe for the first time globally, updates, new assets, or new game mechanics will automatically be loaded into the game in run-time and without interrupting the game. Even the gamer will not even feel that the game is updated.

RoT has a gigantic game map and gigantic playground. Regardless of their levels and locations, the gamers only play on the same playground in a single universe. RoT's being developed to allow millions of gamers to play within the same playground in a single universe. RoT will reveal a brand-new multiplayer gaming experience to the world with the slogan of "One universe, one playground, one game!"

Imagine that millions of gamers play in the same universe! Imagine what great combats, what great struggles would take place! Imagine the thrill caused by wars in this great universe! RoT is being developed to provide you with all of these in a single game via GMPT.

The gamers will be able to continue the game from where they leave the game by entering the game from any device using a single account without opening a separate game account for the gaming console, PC, mobile devices, unlike cross-platform games with the MPPT.

RoT universe will have an Artificial Intelligence that will govern the game's balance, rules, and controls, which will be the first of its kind. This AI is neither a friend nor foe for any gamer, and it is designed to avoid human-based administrative errors and allegations of nepotism.

The gigantic RoT universe will have AI-supported unique connection routing systems that connect the gamers. This technology, developed by Arsuite and called Tube (gaming tube), will create superior and most high-speed network connections.

Since each item or drop in the RoT universe will be marked with NFT technology, the blockchain will confirm each transaction using "Double Secure Keys"; uncontrolled, duplicate, or stolen transactions will not be possible.

In-game drops will be distributed as NFT autonomously and by adding the randomness factor using the Fair Dropper™ technology. No company official or game manager will be authorized to create, edit, or delete an item (NFT).

An advanced video Chat system will be offered to gamers. RoT gamers will be able to make video chats individually or in groups on mobile devices, PC, or the gaming console without requiring an additional application.

Many fights and duels will be broadcast live in the RoT universe. Gamers will be able to watch these matches, just by pre-registering. The gamers, as well as the audience in these matches, will win awards.

Gamers, if they wish, will be able to record their battles or base raids and then download them or watch them for a certain period. If they wish, will be able to record the battles, raids, and duels they choose as a video file in the RoT or convert them to NFT.

RoT will provide a Marketplace for freelance artists to present and sell their designs for the game. Here, the works developed by freelance artists for the game will be sold as NFT, and most of the income will be given to the artists.

Gamers will find the treasures hidden in the real world and complete tasks using the AR feature of mobile devices. Special items and points that gamers will get in the AR mode can be used directly in the game.

It will be possible to place products dynamically in a specific area in any frame at any moment of the game without interrupting the game's flow and without disturbing the gamer. This feature will be implemented as embedded in RoT for the first time without using any external SDK or API.

Advertisements cannot be placed mainly on game console platforms. Product placement will be possible on console platforms with RoT.

Titanians

The Team

Alper Akalin

Founder & Researcher

Magician at ARSUITE and TITANIAN GAMES. Physicist, author of two Java books; Core Java and Enterprise Java. 20+ years of experience in enterprise software development, telco, banking, data streaming and digital space. Passionate about combining physical and virtual worlds flawlessly.

Serdar Tepeyurt

Co-Founder, R & D

The Gunslinger of ARSUITE and TITANIAN GAMES. Software Architect. 10+ years of experience in various software & electronics development areas, including E-Commerce, ERP, CRM, Enterprise Solutions, Desktop & Mobile games, interactive applications, low-level programming, and mechatronics.

Eray Sarica

Co-Founder, H & M

Husband and father of 1 daughter, solution-oriented, obsessive about business, curious, dreamer, astrologer, mathematician, UX design specialist and entrepreneur. His most significant interest is to unravel the mystery of human behaviour—co-founder at Titanian Games, founder at Puxo Digital.

Alp H. Aydiner

Corporate Communications M.

As Titanian Games CCM, Alp H. Aydiner leads Titanian's global corporate and global marketing organization to accelerate growth for the company's trademark momentum. He has managed many campaigns, teams, and agencies in the UK, USA, CYPRUS, MALTA, and CARIBBEAN.

Tunc Yagci

Senior Project Manager

Multilingual, multicultural, multidisciplinary, and 'why not guy'. While he led another team on global partnerships and digital marketing, he meets The Titanian Games and become a great Titanian. Over ten years of experience in marketing, sales, business development, account management. Passionate about all new and immersive marketing technologies.

Sedat Guc

Creative Director

The Creative Director at TITANIAN GAMES. Above all, he is a quick learner; moreover, he learned Java coding by himself when he was just 14 years old. 6+ years of experience in various areas of game engines, development frameworks and vector graphic software. Beyond them all, he is a game designer furthermore makes video games to tell stories.

Fehmi Ozbayrak

Narrative Designer & Advanced Storyteller

The Storyteller at Titanian Games. Engineering student in Middle East Technical University. Enormous enthusiast of the cyber-punk genre and role-playing games (RPG). Wrote stories, held sessions for several Sci-Fi settings such as Eclipse Phase.

Asli I. Fettahoglu

Art Designer & Concept Artist

The art designer and concept artist at Titanian Games, a student in Marmara University's Fine Art Faculty. Attendee and winner of many contests, workshops, and exhibitions. Passionate about character design and role-playing games (RPG).

Tecelli Celik

Senior DevOps Engineer

The DevOps Engineer. More than ten years of experience in software infrastructure & architectural planning, installation, and highly overloaded software maintenance. Passionate about saving Everything-as-Code; configuration, infrastructure and pipelines. When you are tired of doing the same job manually and repeatedly, you are ready. Now, if possible, run everything as code.

Reha Demirbag

Gamer Experience & Community Manager

Dreamer, role-player, game and adrenaline junkie. He got involved in development for many games, created content for the games, and shared this content with the other players. Reha's one of the most major goal in life is to turn a hobby into a lifestyle and live with it.

RoT Artworks

City

RoT Artworks

Adrestia

RoT Artworks

Demorgue

RoT Artworks

Hunter

Rot Artworks

Demorgue

RoT Artworks

Fighter

RoT Artworks

City

RoT Artworks

Assassin

RoT Artworks

Demorgue

RoT Artworks

Auguste

RoT Artworks

City

RoT Artworks

Fighter

TITANIAN GAMES LTD.

One universe, one playgorund, one game!

Would you like to know more about the game story?